2E in development


I've been working on a new edition of this game. Ruleswise, its mostly the same. Trimming some fat, and focusing on areas that playtesters seemed to enjoy, mostly crafting and magic. Lore remains the same, a post-human world inhabited by cryptids. The biggest change is a brand new adventure, incorporating elements from the old version.  

The original was a point crawl that lead to a single dungeon. Good for one-shots (maybe 2). The new adventure is a larger hex crawl, with 3 or 4 dungeons. It focuses on faction play amongst the various cryptid societies in this area. Players will work to unite as many allies as they can to face a threat left behind by the extinct humans.  I'll include the revealed map below. If you plan on playing as a GM, check it out. If you're a player DONT LOOK that's cheating!

But yeah I chose the phrase "in development" on purpose. I can't guarantee I'll ever release this. I've kinda gotten burnt out on RPGs, and honestly tabletop gaming in general.  That said, I do enjoy working on these projects, especially this one. So who knows, maybe some day I'll get the itch to finish it up. 


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